Link: Life Lessons from a Lifestyle Business

Over at IndieVC, A Lifestyle Business Can Kill You Life Lessons from a Lifestyle Business: A really honest, worthwhile interview with Matt Haughey, the creator of MetaFilter.

I crave simplicity and I don’t want complications. I’ve counseled my friends many times to just make things that make a little bit of money and make you happy. Why isn’t that good enough?

Matt Haughey

It should be good enough. You don’t have to build an empire to make people’s lives better and to do things you love. I’d even go so far that digital empires are in direct opposition to making people’s lives better. But that’s a rant for another time.

Update: So, the title felt kind of incongruous, and doesn’t really have a lot to do with the post. Apparently Matt felt the same, so it’s been changed:

Link: The Cult of the Attention Web

Good article discussing the “Attention Web” over on Medium by Jesse Weaver:

The finite nature of time means that, in the world of the attention web, the competitive landscape is all encompassing. Everything is in competition with everything else. Facebook is as much in competition with Twitter, as it is with Spotify and Apple Music, Gawker and BuzzFeed, Hulu and YouTube, Candy Crush and Two Dots, Amazon and Walmart, Xbox and Playstation, Chipotle and your family dinner table, your hobbies and your bed. Because in the attention web, time spent shopping, eating, talking, playing, or sleeping is time that you are not looking at ads. It’s why Facebook has experimented with in-feed shopping. It’s why they bought a messaging app and VR company. It’s behind their big drive into video, as well as article self-publishing. They have to compete on all fronts to win the attention war.

Links on Conversational UI

The latest fad in user onboarding has been adding a bot or pseudo-bot to chat and interact with users, called a “Conversational UI.” I say fad because it’s getting a lot of attention and attempts right now — it may well be a useful tool for the arsenal, but I’ll be happy when it’s out of vogue and is “just another tool.”

My grumbling aside, there’s some useful articles over at A List Apart about it, if you care to learn more:

The Silence of the Algorithm

While I doubt that my own Twitter and Facebook experiences were/are general, I have periods of fascination with the way social media systems eventually failed me. I keep trying to look ahead to the near-future of digital social connection (without separating it out into an other thing from general social connection, even while I develop the creeping feeling that digital duality may not be a thing in cities but may be in sleepy seaside towns) — and I wonder if attempts at inclusion by algorithm aren’t just locking people in soundproofed boxes.

These are all part-formed thoughts I’m working through, but it strikes me this morning that Twitter going algo would break a (perhaps unspoken) promise made in an earlier age of the internet: that, like FB, it would become a heavily managed means of communication, with arcane rules of entry, that would have its own opinions on whether you get to speak or listen. Warren Ellis, The Silence of the Algorithm

User Experience(d)

Last week, I was at a family reunion filled with fabulous, intelligent, talented people whom I’m glad to call family. One thing I noticed: as people pulled out laptops and iPads and smartphones, or discussed some of the current technological hurdles they’re facing in their day to day lives, there was still a lot of frustration and implied distrust of the hardware or software being used. It really hammered home to me that there’s still a long distance left between usable and intuitive. They were adding complexity and hurdles that didn’t need to be there, because they were used to a previous mental model that was more complex.

I work with software and computers every day, and have for years. Even a lot of my hobbies end up taking place on computers. It’s easy to take for granted the human-computer interactions I do on a daily basis, because I do them regularly, and generally even if it’s a new piece of software or hardware, it still behaves similarly enough to other software that I can get the hang of it pretty quickly. The thing is, even with the pervasiveness of technology these days, I am an anomaly, not the norm. Many people — highly skilled, capable people — simply don’t have that background and context for understanding, nor the time or interest to gain it. As far as I see it, this is a lot of what user experience design is all about: finding that line between simplicity and complexity, where people have enough detail to understand what is happening (at least a high level), but is still simple enough that they don’t have to invest cognitive energy to grasp how to use it.

Aiming for clarity is hard on its own, but what I was noticing is that it faces an additional hurdle: overcoming the complexities or mental models of previous designs. It seemed like a big problem in particular for older generations was that they’d fallen out of sync with what experiences were designed to be now, and were burdened with the expectation of complexity or failure from experiences in the past. It’s easy to say “oh, well they just need to retrain themselves,” but that implies they have the cognitive energy, time, and interest to do so.

That’s not to say we shouldn’t keep working on improving the user experience, but it is something to bear in mind when developing software or hardware. I have a few ideas on how to accommodate this, some of which may be more palatable than others:

  • Evolving UX: Going with more iterative, minor changes rather than a large shift. This already happens some (depending on the software), and sometimes it’s unavoidable that multiple changes will need to go in at once.
  • Documentation: Creating effective documentation can be invaluable for keeping older users up to speed on what’s happening. Three things I’d want to make sure to consider: keeping docs up to date to the current version of the software; keeping legacy docs for older versions; mapping the old user experience to the new user experience in change logs and within the docs themselves.
  • Usability Studies of Existing Users: Doing usability research has definitely become more prevalent, which is a good thing, but I feel like tends to focus on how to attract new users, and doesn’t really give a lot of attention to existing users (I suspect at least partially under the presumption that once a user is committed to your product, they are less likely to take the additional effort to switch). It would be really interesting to make sure to include existing long-time users when doing usability studies. If considering retention of existing users isn’t on your radar, maybe you should reconsider.

Obviously, it’s impossible to please all of the people, and maybe more of this is already in progress than I’m aware of, but it does feel like we’ve got a distance left to go on learning to effectively clear out the cobwebs of past experiences.

Link: LinkedIn For People Who Hate LinkedIn

Jon Jones has a really excellent write-up of how to set up a solid LinkedIn profile, and why you should. While the opening context is game industry related, 100% of the information he covers is relevant regardless of what career path you’re following. Well worth the read — also, check out the rest of his blog and tweets, there’s a ton of really solid information about resumes, portfolios, and getting into creative industries.

Link: Open for Business

Laura Kalbag nails transparency in business and social media in her post Open for Business over at A List Apart.

In particular, I’d like to note this:

Being open as an individual isn’t just saying everything you think without caring—that’s called being a sociopath! If you want to be transparent, you still need some kind of filter. It’s like how we might not swear in front of our grandmothers; it’s not good manners. Or how we don’t use Twitter to broadcast every meal we eat, because we’d bore our followers. Diplomacy is necessary too. Very few of us want to be honest to the point that we hurt other people.

I sometimes talk about choosing transparency in our lives, and I feel like her explanation here really describes two key points of what I’m trying to say: tact and diplomacy are not antithetical to transparency; transparency does not mean opening a firehose — you can still strive for a good signal-to-noise ratio.