Intel's Social Media Guidelines

In an excellent example of corporate social-transparency, Intel just posted their social media guidelines, which they expect their employees to follow when engaging the public. I think this is fantastic, and a great example of a major company “walking the walk” when it comes to social media and community interaction. For anyone engaging in online communities and social media interaction, they’re an excellent guide to go by.

Ubiquity

I recently got clued into a new system being developed by the folks over at Mozilla called Ubiquity. The short of it is that they’re trying to create a method to allow the web to function more seamlessly using natural language. Ubiquity in Depth explains a bit more about the logic and reasoning and path forward for the tool. Should be very interesting to see where it goes.

War on Photography

War on Photography: Quite possibly one of the most enraging sites I’ve read in a good long while. It documents reports of photographers being harassed for no reason by police, security guards, and even random passersby. If you’re remotely interested in photography or first amendment rights (or, heaven forfend, both), it’s a quick way to raise your blood pressure about 30 points.

Moo Cards

I’m pretty sure I’ve mentioned them before, but their recent announcement for Moo Business Cards prompted me to call them out again. Each card can be customized, and allows for a wealth of photographic and other artistic material to be added and given away. Given the high quality, full-bleed custom work that is done, the pricing is really pretty good. Definitely worth checking out if you need some business cards done and want to do something a little different. MOO’s Website

WiiFit's Role on Game Design

What Activities That Can Be Turned Into Games? over at Lost Garden. Fascinating article, discussing the role of things like the WiiFit on expanding the horizons of game design in society.

The harbinger of game’s ascendancy to all aspect of the modern life is not some piece of evocative art or Citizen Kane-a-like. Instead, our future appears in the form of a glorified bathroom scale. Still, if we can improve people’s lives with a bathroom scale, just imagine how games can transform the rest of our world. (Danc at Lost Garden)