Link: Art and Entertainment

Over at Whatever, John Scalzi writes about Art and Entertainment in response to a tweet from Neil deGrasse Tyson.

To begin, “art” is not a rarified thing, or at least I don’t think it is. It is, simply, the product of the creative exercise. When you write a story or play a song or draw a picture or act on a stage, you are making “art.” Whether it is good art or bad art is another thing entirely — when I write, I can say I am (generally) creating good art, but when I draw, I am mostly creating bad art. But it’s still art, good, bad or indifferent. What makes it art is the act of creative production, not its quality.

Likewise “entertainment” is also not particularly rarified. It’s that which aims to amuse and engage people (or more widely, that which amuses and engages people, whether intentional or not). In a basic sense, if you are writing or composing or drawing or whatever with the intention or hope that other people will apprehend and appreciate what you are doing, that’s entertainment. And again, you can succeed or not succeed, depending on your skill and also the interest and taste of the audience. What makes it entertainment is the intention, not the quality.

I (by and large) agree with John: neither art nor entertainment should be considered rarified or elevated (though definitely appreciated), and his definitions I think are fairly apt. I also agree with his later extension, in that I feel another component to art comes from intention: the desire to express yourself in a creative way (whether others pick up on what you’re trying to express is another matter). Entertainment also can have creative intent, but as the whole essay calls out, there’s a lot of overlap and interrelation between the two concepts.

I think John (and presumably, Neil) hit the nail on the head, though, in this:

Now, what I think Tyson may have been trying to say, and if so is a thing I would agree with him on, is that one’s entertainment and/or artistic diet shouldn’t be only what you already know that you like — it’s worthwhile to make a stretch here and there and try things that you don’t know if you like, and on occasion to learn more about art (of whatever sort) so that when you approach new and unfamiliar art, you have tools to better understand and apprehend what you’ve got in front of you. Always be reaching for the new and always be learning — and as a result, what art speaks to you, and entertains you, will be a larger set than what’s come before. And sometimes you won’t like the art, and won’t be entertained, but that’s all right, too. You’ll know more about yourself through the process.

Link: AMP Thoughts

Oh, AMP. You (theoretically) mean well, but you’re an ethical swampland. In that vein, some links to share: First, Jeremy Keith has an article, Ends and Means, that is worth reading, and explores both the quagmire that is AMP, and also the well-meaning mess that Mozilla is currently planning regarding locking all new features (including unrelated things like CSS) to only work if you’re on HTTPS.

Second, Chris Coyler over at CSS Tricks wrote a follow-up, AMP News, which is also worth a read (and links to multiple other writers who are discussing this topic).

It’s pretty obvious where I land on this particular topic (I mean, I even co-signed the AMP Letter). I just don’t think paternalistic behavior jives well with a message of an open internet. A real question I think they (and others) should be asking is: is this technology a management-change away from being unethical? If so, maybe you should reconsider.

Link: Technologies We Forgot to Invent

Over at the Polymath Project, Charles Chu writes Gene Wolfe: A Science Fiction Legend on the Future-Altering Technologies We Forgot to Invent

A worthwhile read (as is Gene Wolfe. Seriously, go read him), talking about how arbitrary it can be when things actually get invented. In some cases, get invented, forgotten, and then re-invented. It’s a fun read, and also encouraging in a “don’t just assume that if it was a good idea it would have been invented already, because that’s bullshit” sort of way.

Many of the greatest discoveries of the 20th century such as the laser and the internet were first made as playthings or for unrelated purposes. Nobody thought they would have the practical application they now do. Many of the great discoveries of the 21st century will be found in the same way—by accident.

The answer, then, may not be to pour more funding into R&D. Rather, we should encourage tinkering—we need to repeat many rounds of random, playful and curious trial-and-error to actually discover the amazing ideas that are sitting, invisible, right in front of our faces.

I’m not entirely sure I agree with the notion of pouring less into R&D (good R&D is a mixture of structure and open tinkering and exploration), but I think the argument is otherwise sound.

Link: The Boho’s Lament

Via Kottke. This is about New York and the Village, but I feel like it’s about more than that. It’s about the homogenization, pacification, and gentrification of the places that were previously the havens of the freaks and weirdos who struggled to fit in anywhere else. It’s about society (and how we interact with it) becoming performative, and anything that deviates from the norm becoming a spectacle for others. You can sense some anger and frustration in this video, and I definitely get why. People who have been outcast, or are considered weird or a freak are people, and shouldn’t be treated as a spectacle or a tourist destination.

Link: Xenogears Soundtrack is Getting Remastered

Via Kotaku, the Xenogears soundtrack is getting remastered. This was one of my favorite games, and one of the things I appreciated about it was the soundtrack. As much as I’d love to see the game itself also get some remastering love (maybe with a revisited second disc), this is also a welcome treat. The Japanese page has more information if you’re interested.